Five game studios that built content exclusively for Stake have been spun off into a standalone B2B provider called Juice, opening a catalogue of more than 100 titles to rival operators for the first time.
The studios are Twist Gaming, Knucklehead Syndicate, Monstrums, Massive Studios and The Originals. Until now their games ran only on Stake, the crypto casino and sportsbook operated by Melbourne-based Easygo, which also owns the streaming platform Kick. Juice makes the same portfolio available to any operator through a single remote gaming server (RGS) integration.
The end of Stake Exclusive
The commercial logic of the spin-off is in how the company described the change at launch.
“For years, the only place you could play these games was Stake. From today, any operator can carry them.”
That was Brais Pena Sanchez, founder and chief executive of Juice. Exclusive content had been a retention feature for Stake, a reason to play there rather than at a competitor carrying the same Pragmatic Play and Hacksaw Gaming lobby. Distribution now becomes a revenue line in its own right, and Stake gives up the exclusivity in exchange for it.
US$12 billion in turnover
Juice says the five studios generated more than US$12 billion in turnover while their games were Stake exclusives. Turnover is the total amount wagered rather than the amount operators kept, so the figure describes handle, not gross gaming revenue (GGR). The company has not published a GGR figure, a hold percentage, or the period the total covers.
Pena Sanchez was part of the founding team at Stake and was chief strategy officer at Easygo before taking the Juice role. He set out the target plainly.
“Juice has one clear ambition: to become one of the world’s leading game providers.”
Roobet takes the catalogue first
Roobet is the first operator live with the full Juice catalogue. Like Stake, Roobet is a crypto-led casino brand, which makes the first deal a test of demand inside the same segment the games were built for rather than a move into the regulated online market.
The single RGS integration is the practical selling point. Operators take one connection and receive all five studios, which removes the separate certification and integration work that five independent suppliers would each require.
A weekly release schedule
Juice plans to ship one new slot, two house games and new Mystery Boxes every week, alongside financial-style games. Existing titles include Drac’s Stacks, Bank Basher and the Rooster series.
A weekly slot release is faster than most established suppliers run, and the studios have the advantage of a pipeline already built for a single high-volume site. Holding that pace while serving multiple operators, each with their own reporting, currency and compliance requirements, is a different operational problem from serving one.
The regulated market question
Juice says it is working towards launches in regulated markets. Content built for a crypto-facing casino does not transfer automatically. Each jurisdiction requires separate testing and certification through an approved lab, and rules differ on what the games themselves may do. Britain, for example, bans autoplay on online slots, sets a minimum spin speed of 2.5 seconds and prohibits features that celebrate a return smaller than the stake.
Games designed around fast sessions and high volatility for an unregulated audience often need reworking before they clear those tests, which is why suppliers moving from .com into licensed markets usually carry two versions of the same title.
What happens next
Juice makes its first industry appearance at SBC Summit in Lisbon from 29 September to 1 October. The open question is how far the catalogue travels beyond operators that look like Stake. Recognition built inside one brand’s lobby does not necessarily convert into demand at a licensed European operator, and the answer will come from which names follow Roobet in the next few months.
Source: Juice











